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Flat Surface Shader is Canvas Web Experiment of Matthew Wagerfield & Tobias van Schneider.The goal of this experiment was to create art with code+achieve this without using WebGL Technology.

Flat Surface Shader is a simple lightweight flat surface shader written in JavaScript for rendering Lit Triangles to a number of contexts. Currently there is support for Canvas 2D & SVG.

Flat Surface Shader

Flat Surface Shader Code

Check this cool stuff

Checkout the OpenSource Code on GitHub

Hats off to these 2 creators Tobias van Schneider, Matthew Wagerfield 


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